Playmobil SCOOBY-DOO! Adventure with Witch Doctor 70707

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Scooby-Doo and Velma can't be fooled by the SCOOBY-DOO! Adventure with Witch Doctor! Velma and Scooby-Doo are wearing Hawaiian outfits as they investigate the surrounding area. They dance around the fire pit and move to catch the Witch Doctor and solve the

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Scooby-Doo and Velma can’t be fooled by the SCOOBY-DOO! Adventure with Witch Doctor! Velma and Scooby-Doo are wearing Hawaiian outfits as they investigate the surrounding area. They dance around the fire pit and move to catch the Witch Doctor and solve the crime. Unmask the ghost to reveal his true identity, and collect his ghost card, which can be examined using the reader in the SCOOBY-DOO! Mystery Machine or SCOOBY-DOO! Adventure in the Mystery Mansion (70286 & 70361 – each sold separately). \n\n\nWarning. Choking Hazard. Small parts. Not for children under 3 years.\n\nBox Includes:\n\nFigures: 1 Velma Dinkley, 1 Witch Doctor\n\nAnimals: 1 dog Scooby-Doo\n\nAccessories: 1 fireplace, 1 stick, 1 skull, 1 drum, 1 bowl, 2 shells, 2 pineapples, 1 melon, 6 jewels, 2 flower necklaces, 2 leg ornaments, 1 mask Witch Doctor, 1 ghost card, 1 hat for Scooby, 1 dog collar, 1 dog tag 1 stand for Scooby\n\nAges: 5-12 yrs\n\n

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